Upcoming events.
ALTAMIS ENDURANCE CHALLENGE
Test your threshold as Beginner, Intermediate or Advance
Itinerary
15:45:00 Registration
16:00:00 ADVANCE Wave 1
16:03:30 ADVANCE Wave 2
16:07:00 ADVANCE Wave 3
16:11:30 ADVANCE Wave 4
16:45:00 BEGINNER Wave 1
16:49:00 BEGINNER Wave 2
16:53:00 BEGINNER Wave 3
16:57:00 BEGINNER Wave 4
17:01:00 BEGINNER Wave 5
17:40:00 INTERMEDIATE Wave 1
17:43:00 INTERMEDIATE Wave 2
17:46:00 INTERMEDIATE Wave 3
17:49:00 INTERMEDIATE Wave 4
18:10:00 END OF EVENT
BEGINNER / MASTER
Format: AMRAP
Sequence: 60 seconds Work , 60 seconds Rest
-
Pull a set of tyres across a distance from a stationary position.
- One rep is counted when the tyres have been pulled past the marked lines.
- Athlete may not step out of their marked boxes while pulling the tyres. -
Push a tyre across a distance.
- One rep is counted for successful push past marked lines.
- Flipping, tilting, rolling or carrying the tyre is not allowed. -
Hang from a pull-up bar.
- Time spent off the bar will be offset from total time.
- Hanging may only be done with hands.
- Hanging with one hand is allowed. -
From a plank position, alternatingly tap one shoulder with the opposite hand.
- One rep is counted for each tap on the shoulder while maintaining the plank position.
- Bending knees and/or hip = No Rep. -
Carry a weight around a circuit.
- One rep is counted for every successful circuit completed carrying the weight.
- Weight may be put down at any point along the circuit.
- Weight is not allowed to be tossed, thrown or rolled across any distance. -
With hands on the floor, execute a push-up followed by tucking in both legs into a crouch position.
- One rep is counted with every complete motion of chest touching a foam block and both legs tucked in.
- Chest not touching the foam = No Rep.
- Tucking in one leg after the other = No Rep. -
Climb up a 1.5m vertical ladder and climb down the other side.
- One rep is counted by each successful climb and descent down the other side.
- Using non-designated / support structures = No Rep.
INTERMEDIATE
Format: AMRAP
Sequence: 90 seconds Work, 90 seconds Rest
-
- Traverse across a set of rings.
- One rep is counted for every successful traverse from end to end.
- No weight may be applied on the ground between the two white lines. -
Pull a concrete block across a distance.
- One rep is counted for every completed pull across the distance.
- The block may not be flipped, pushed or rolled. -
Pick up a hammer, run a circuit, over a hurdle and strike the target with the hammer from the firing point.
- One rep is counted when the circuit is completed and any part of the hammer strikes the target.
- The hammer can only be thrown once at the end of every circuit.
- The hammer must be with the person throughout the circuit.
- Running the circuit without the hammer invalidates the circuit.
- Failure to climb over the hurdles invalidates the circuit. -
Traverse across a designated set of 6 bars.
- One rep is counted for a successful traverse from end to end.
- Weight must be applied on the first bar by at least one hand.
- Weight must be applied on the last bar by both hands. -
Traverse under the Low Rig from end to end.
- One rep is counted when the traverse is completed and both feet has landed past the white line.
- No part of the person may apply weight onto the ground between the two white lines.
- Traversing over the rig is not allowed. -
Roll a bar until the weight tied to it reaches to the top and lower it back down.
- One rep is counted for each time the weight reaches top AND is lowered down without slamming the ground.
- Failure to reach top = No Rep.
- Allowing the weight to slam to ground = No Rep.
ADVANCE
Format: AMRAP
Sequence: 120 seconds Work , 90 seconds Rest
-
Pick up a hammer, run a circuit, over a hurdle and strike the target with the hammer from the firing point.
- One rep is counted when the circuit is completed and any part of the hammer strikes the target.
- The hammer can only be thrown once at the end of every circuit.
- The hammer must be with the person throughout the circuit.
- Running the circuit without the hammer invalidates the circuit.
- Failure to climb over the hurdles invalidates the circuit. -
Traverse under the Low Rig from end to end.
- One rep is counted when the traverse is completed and both feet has landed past the white line.
- No part of the person may apply weight onto the ground between the two white lines.
- Traversing over the rig is not allowed. -
Toss a weighted bag over a low wall and climb over the wall.
- One rep is counted when the bag and the person has landed on the other side of the wall.
- Using the frame to climb the wall invalidates the rep. -
- Hang from a bar and from an outstretched form, hook the back of a heel on a bar.
- One rep is counted when the heel hooks atop a bar and any part of leg touches the band. -
- Push a 25kg tyre across a distance.
- Tyres may not be lifted, tilted, flipped or rolled.
- Each completed push from end to end counts as one rep. -
- Traverse a set of implements from end to end.
- One rep is counted for each completed traverse.
- All implements must be used during the traverse.